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abime.net is copyright 2001-2008 by Astruc Pierre, also known as RCK.
Readers may not modify, publish, transmit or in any way exploit any of the contents of this site, in whole or in part, without the express prior permission of the copyright holder. Direct comments to the appropriate person. All rights reserved.

   
icon  AmiKit 1.5.0 released! Codename: Chat Noir
Posted by ma693541 - Today 14:14
With AmiKit you can surf the web, read emails and documents, listen to or create your own music, burn CD/DVDs, edit images, play games and much more.
AmiKit features a powerful file management solution: Directory Opus Magellan II

We have done all the hard work for you. Once AmiKit is installed, all the basics are in place so that your system will be immediately usable.
On a typical computer the installation should take you less than 10 minutes (check the requirements, please).

AmiKit is free and legal collection.
Easy and fully automated installation and un-installation (tutorial).
Automatic Live Updates (no need to re-install everything when new update appears).
Three different working environments: Magellan, Scalos, Workbench.
The newest programs (more than 300 included!), some of them are exclusive.
TrueType fonts, DualPNG icons and 24bit visual themes.
Easy and automated installation of various add-ons (games, expert programs, etc.)
Easy and automated installation of the largest collection of OS3.9 patches.
Support Forum – answers your question quickly.
Knowledge Base with lots of information.
Click here for details...

Get is at; http://amikit.amiga.sk
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WinUAE 1.5.2 released
Posted by Toni Wilen - 05 September 2008 16:12
Please, do not post bug reports or other "technical" questions here. This is not prb.WinUAE, I won't reply to bug reports here.

WinUAE 1.5.2 released. http://www.winuae.net/

Major 1.5.1 bug fixed:

- Random crashing if USB mouse or joystick inserted.

Other bugs fixed:

- Only titlebar was visible if minimized window was restored.
- Bottom part of display was not updated in bigger than display RTG modes.
- uae-configuration/uaectrl didn't always work.
- Bsdsocket emulation was not initialized in some configurations.
- Catweasel MK4 joystick/mouse compatibility improved.
- uaescsi.device media change didn't update all geometry parameters.
- Sound mute on/off inputevent fixed.

New features:

- Store relative ROM paths in ini-file mode.
- OpenAL sound support (experimental).
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Underground Arcade website launched
Posted by Graham Humphrey - 05 September 2008 10:19
Graham Humphrey's Avatar  At last, we are pleased to announce the launch of our official website - http://www.underground-arcade.com

The site will contain the latest news on our Amiga game projects, with screenshots and details been added when progress is made, as well as links to the blog site and the forum.

Of course, we are always looking for coders, artists, and the like, or even if you have some old stuff you'd like to donate - all help is really appreciated. We already have more games on the go than is listed on the site currently, so if anyone wants to contribute that would be fantastic.

Big thanks to NovaCoder for putting the site together - fantastic work! And of course, to Rebel-CD32 and Cammy for getting Underground Arcade up and running, a great achievement to get this far and I'm sure it'll only get better, too.

Remember to check the site on a regular basis for the latest news on our games!
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icon  Amiga Future 74 (September/October 2008) Is Out
Posted by AndreasM - 04 September 2008 12:45
AndreasM's Avatar  Today issue 74 (September/October 2008) has been published.

This means that all subscriptions, preorders and dealer supplies have been brought to the postal office.

In this issue you'll find reviews of WinUAE, AmiBlitz, MorphOS 2.0, AMuse, Cave Story and lots of more.

A more detailed description of content and excerpts can be found at: http://www.amigafuture.de/kb.php?mode=article&k=2650

The Amiga Future is available as an English and German print magazine directly from the editorial office and some Amiga dealers.
The Amiga Future can be obtained as a single issue or subscription each with or without a cover CD.

As always you'll find much PD software and some full versions like Photo Folio, Astral, Battle Space and others on the Amiga Future cover CD.

There are only a few magazines left of issues 69 to 73. All previous issues are outsold. Of course the cover CDs are still available.

Amiga Future needs your support

We are looking for editors for the magazine. You should own a classic Amiga or Pegasos and know it's workings. Furthermore you should have some experience in writing reviews. As well as that, your native language has to be either German or English which you should be fluent in.

Please don't forget: The Amiga Future is a community project.

In addition we are still looking for translators for the magazine. Again your native language should be German or English and you should be fluent in reading/writing both of them.

Interested? Please contact us via mail at: Andreas@amigafuture.de

http://www.amigafuture.de
http://www.apc-tcp.de
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New Minimig cores available
Posted by tonyyeb - 04 September 2008 09:27
tonyyeb's Avatar  http://www.amiga.org/modules/news/ar...p?storyid=7912

Lots of fixes along with floppy write support implemented.
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icon  ScummVM 0.12.0 released!
Posted by 5h00n4y - 01 September 2008 10:24
5h00n4y's Avatar  From ScummVM
Quote:
This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm's Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen .
Get it here as always
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icon  Demoscene Freax volume 1 out now...
Posted by Paul_s - 27 August 2008 10:29
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icon  Linger in Shadows on PS Store
Posted by 5h00n4y - 25 August 2008 19:48
5h00n4y's Avatar  News from UK.Playstation.com

Does a tentacle robot, a flying dog, a lazy cat, and a dark cloud of evil ring a bell?
I'm sure it does for anyone who watched the Breakpoint 2008.
It's the Linger in Shadows demo, made by the polish group named Plastic that remembers the good old Amiga scene days...
YouTube --- Pouet.net --- scene.org --- DemoScene.tv

Soon (this thursday?), it'll be available as a game, for download to everyone with a PS3.

Quote:
A dreamlike, seemingly random sequence unfolds before your eyes; then it stops, spools back and starts again. Can you influence it? Can you alter or extend what you have already seen?
A collaboration of hypnotic art, subtle gameplay and invigorating music, there are no rules or traditions in Linger in Shadows. The laws of physics and time are irrelevant. This is not a game in the traditional sense, rather an abstract, interactive experience designed to challenge and captivate your inquisitive mind.
  • Discover the five hidden sigils and unlock the path forward
  • Take control of time and realise the full potential of each scene as it unravels
  • Watch, enjoy, experiment and let the experience wash over you
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icon  Cannon Fodder New Campaign is out!
Posted by 5h00n4y - 25 August 2008 13:41
5h00n4y's Avatar  After a few moths of work, Orson and Korni presents...
Quote:
Cannon Fodder New Campaign consists of 72 completly new maps grouped in 24 missions. Phases system is the same like in old good Cannon Fodder. CNFC has new mission titles and soldiers, there is also modified graphic of sprites, game engine is unchanged though. Every map can be completed. Maps were tested by testers and author. Additional information can be found in guide file inside CFNC archive.
About & Requirements --- Download --- Screenies --- Contact
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icon  Amiga Future 74 (September/October 2008) Preview Online
Posted by AndreasM - 17 August 2008 14:07
AndreasM's Avatar  The preview and excerpts of the Amiga Future 73 (September/Oktober 2008) are online now.

In this issue you'll find reviews of the recent version of WinUAE, AmiBlitz, MorphOS 2.0, AMuse, Cave Story and much more.

A more detailed description of contents and excerpts can be found at: http://www.amigafuture.de/kb.php?mode=article&k=2650

The Amiga Future is available as an English and German print magazine directly from the editorial office and some Amiga dealers.
The Amiga Future is available as a single issue and subscription each with or without a cover CD.

As always you can find lots of PD software and some full versions like Photo Filio, Stral, Battle Space and more on the cover CD.

We ask all users interested in the magazine to order it as soon as possible.

Amiga Future needs your support

We are looking for editors for the magazine. You should own a classic Amiga or Pegasos and know it's workings. Furthermore you should have some experience in writing reviews. As well as that, your native language has to be either German or English which you should be fluent in.

Please don't forget: The Amiga Future is a community project.

In addition we are still looking for translators for the magazine. Again your native language should be German or English and you should be fluent in reading/writing both of them.

Interested? Please contact us via mail at: Andreas@amigafuture.de

http://www.amigafuture.de
http://www.apc-tcp.de
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KGWHD - August Games & Demos Update
Posted by killergorilla - 13 August 2008 01:50
killergorilla's Avatar  Well I finally put together another update. Not a massive update but it's summer so it's expected.

As usual you can grab the 2 packs (and 2 new dats) from my site:

http://kgwhd.whdownload.com/

Thanks to everyone who helped out.
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WinUAE 1.5.1 released
Posted by Toni Wilen - 12 August 2008 17:28
Please, do not post bug reports or other "technical" questions here. This is not prb.WinUAE. (it gets confusing if multiple different problems are randomly mixed between other posts)

WinUAE 1.5.1 released. http://www.winuae.net/

Major 1.5.0 bugs fixed:

- Failed to start with some display card/driver combinations.
- Regular (non-RDB) OFS formatted hardfiles didn't mount under KS 1.3. Memory corruption in configuration file handling causing random crashes when loading or saving configuration files.
- Configuration files in subdirectories didn't load if configuration cache was enabled.
- RTG hardware mouse cursor may have been invisible (or had wrong graphics) in some cases after resolution change.
- Switching between non-interlaced and interlaced modes caused random "scanline" graphics corruption.

Other bug fixes:

- Built-in HRTMon crashed in JIT modes.
- Interlace modes fixed in "normal" (non-doubled/scanline) modes.
- Fixed borderblank graphics corruption in interlaced modes.
- Fixed possible crashes when switching Windows desktop resolution or when using quick user switching.
- "Kickstart Replacement" fixed.
- PCMCIA SRAM emulation didn't work in memory expansion mode.
- Emulation paused if "stop sound while inactive/minimzed" was enabled.
- Improved directory filesystem statefile support.
- AVI recording crash if only audio recording was enabled.
- Native DLL support fixed.
- Forced fullscreen refresh rates didn't work in some cases.
- Multiple identical (same serial number) USB game controllers do not confuse input system anymore.
- Major blitter slowdown in some AGA modes.
- ADF was not updated if disk write was aborted (Cadaver save disk)
- Crash when USB mouse/joystick was removed or inserted before emulation was started.

New and improved features:

- Added support for Direct3D pixel shader filters (very fast compared to software filters, pixel shader 2.0+ compatible display card required), plain Direct3D filter performance improved. Latest (August 2008 or later) DirectX required.
- In windowed mode all resolution or chipset/RTG mode switches resize the window instead of window closing and opening.
- Aspect ratio setting added to RTG and filter panels.
- Window resize enabled in windowed mode (chipset mode).
- Added Picasso96 option "Always scale in windowed mode" which enables window resizing and disables automatic resize. Keeps aspect ratio automatically.
- Only reset fullscreen mode when resolution or depth changes.
- On the fly USB mouse/joystick insert/removal does not modify currently selected input device(s) in Ports-panel.
- Enable ini-mode (registry replacement) if <name of winuae.exe>.ini (without .exe) is found. Previously always used winuae.ini.

And more. Originally 1.5.1 was planned to be "1.5.0 bug fix" update only..
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BBoAH Mirror online
Posted by novamann - 10 August 2008 13:23
novamann's Avatar  Hi,
I'm new

Got good news for you:

The BigBookofAmigaHardware is now available at 2 domains.

www.bboah.de

www.bboah.com

The .com domain has the old "Ian-Chapman-Design" and is a fully featured mirror on another server. If one server will be offline you can use the other Both domains will be updated with a few hours difference.

Regards
novamann
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Modland web-based interface
Posted by BuZz - 09 August 2008 20:13
Modland is a very large, and well organised module archive created and maintained by Coma (Daniel Johansson) (main site/mirror), which contains over 360,000 music modules in 290 different formats.

In partnership with Modland, ExoticA now provides a web based interface to the collection, which allows browsing of the modules by name, author and format as well as a simple search facility. Please do try it out!
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This Sunday - Another Chance to Meet OS4.1
Posted by Mikey_C - 08 August 2008 20:48
This Sunday August 10th Amiga North Thames usergroup are once more giving you another chance to see/try "New!" "Improved!" AmigaOS4.1 - Live!

Showing starts at 13:00GMT with Last admittance at 16:50

Tea, Coffee and Biscuits available too!
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